Projects
A selection of my recent engineering work and technical achievements.
MQT Qudits @ TUM
Now part of Munich Quantum Software Company
First open-source framework for mixed-dimensional quantum computing, featuring multiple simulators, a compiler, and a programming language based on OpenQASM 2.0.
Quantum Computing Libraries @ NVIDIA
At NVIDIA, I work on pathfinding and engineering across the quantum software stack — from compilers and quantum software architectures to real-time systems running on heterogeneous hardware (CPU, GPU, QPU).
I contribute to CUDA-Q, the quantum-classical programming platform that enables hybrid algorithm development with seamless GPU acceleration.
CUDA-Q →My work on CUDA-QX focuses on quantum algorithm software development, such as quantum chemistry algorithms, and full-stack quantum error correction — bridging the gap between hardware and software for fault-tolerant quantum computing.
CUDA-QX →I contributed also on cuQuantum for GPU-based quantum circuit simulations, enabling researchers to push the boundaries of what's possible before real hardware is available.
cuQuantum →Want to dive deeper into the research?